This is what the kobject_init function is going to become. Add it to
the kernel and then we can convert over the current kobject_init() users
before renaming it.
Also add a kobject_init_and_add function which bundles up what a lot of
the current callers want to do all at once, and it properly handles the
memory usages, unlike kobject_register();
Cc: Kay Sievers <[email protected]>
Signed-off-by: Greg Kroah-Hartman <[email protected]>
---
include/linux/kobject.h | 11 ++-
lib/kobject.c | 152 ++++++++++++++++++++++++++++++++++++++++++++++--
2 files changed, 156 insertions(+), 7 deletions(-)
--- a/include/linux/kobject.h
+++ b/include/linux/kobject.h
@@ -79,9 +79,16 @@ static inline const char * kobject_name(
}
extern void kobject_init(struct kobject *);
-extern void kobject_cleanup(struct kobject *);
-
+extern void kobject_init_ng(struct kobject *kobj, struct kobj_type *ktype);
extern int __must_check kobject_add(struct kobject *);
+extern int __must_check kobject_add_ng(struct kobject *kobj,
+ struct kobject *parent,
+ const char *fmt, ...);
+extern int __must_check kobject_init_and_add(struct kobject *kobj,
+ struct kobj_type *ktype,
+ struct kobject *parent,
+ const char *fmt, ...);
+
extern void kobject_del(struct kobject *);
extern struct kobject * __must_check kobject_create(const char *name,
--- a/lib/kobject.c
+++ b/lib/kobject.c
@@ -348,6 +348,149 @@ int kobject_set_name(struct kobject *kob
EXPORT_SYMBOL(kobject_set_name);
/**
+ * kobject_init_ng - initialize a kobject structure
+ * @kobj: pointer to the kobject to initialize
+ * @ktype: pointer to the ktype for this kobject.
+ * @parent: pointer to the parent of this kobject.
+ * @fmt: the name of the kobject.
+ *
+ * This function will properly initialize a kobject such that it can then
+ * be passed to the kobject_add() call.
+ *
+ * If the function returns an error, the memory allocated by the kobject
+ * can be safely freed, no other functions need to be called.
+ */
+void kobject_init_ng(struct kobject *kobj, struct kobj_type *ktype)
+{
+ char *err_str;
+
+ if (!kobj) {
+ err_str = "invalid kobject pointer!";
+ goto error;
+ }
+ if (!ktype) {
+ err_str = "must have a ktype to be initialized properly!\n";
+ goto error;
+ }
+ if (atomic_read(&kobj->kref.refcount)) {
+ /* do not error out as sometimes we can recover */
+ printk(KERN_ERR "kobject: reference count is already set, "
+ "something is seriously wrong.\n");
+ dump_stack();
+ }
+
+ kref_init(&kobj->kref);
+ INIT_LIST_HEAD(&kobj->entry);
+ kobj->ktype = ktype;
+ return;
+
+error:
+ printk(KERN_ERR "kobject: %s\n", err_str);
+ dump_stack();
+}
+EXPORT_SYMBOL(kobject_init_ng);
+
+static int kobject_add_varg(struct kobject *kobj, struct kobject *parent,
+ const char *fmt, va_list vargs)
+{
+ va_list aq;
+ int retval;
+
+ va_copy(aq, vargs);
+ retval = kobject_set_name_vargs(kobj, fmt, aq);
+ va_end(aq);
+ if (retval) {
+ printk(KERN_ERR "kobject: can not set name properly!\n");
+ return retval;
+ }
+ kobj->parent = parent;
+ return kobject_add(kobj);
+}
+
+/**
+ * kobject_add_ng - the main kobject add function
+ * @kobj: the kobject to add
+ * @parent: pointer to the parent of the kobject.
+ *
+ * The kobject name is set and added to the kobject hierarchy in this
+ * function.
+ *
+ * If @parent is set, then the parent of the @kobj will be set to it.
+ * If @parent is NULL, then the parent of the @kobj will be set to the
+ * kobject associted with the kset assigned to this kobject. If no kset
+ * is assigned to the kobject, then the kobject will be located in the
+ * root of the sysfs tree.
+ *
+ * If this function returns an error, kobject_put() must be called to
+ * properly clean up the memory associated with the object.
+ *
+ * If the function is successful, the only way to properly clean up the
+ * memory is with a call to kobject_del().
+ *
+ * Under no instance should the kobject that is passed to this function
+ * be directly freed with a call to kfree(), that can leak memory.
+ */
+int kobject_add_ng(struct kobject *kobj, struct kobject *parent,
+ const char *fmt, ...)
+{
+ va_list args;
+ int retval;
+
+ if (!kobj)
+ return -EINVAL;
+
+ va_start(args, fmt);
+ retval = kobject_set_name_vargs(kobj, fmt, args);
+ va_end(args);
+ if (retval) {
+ printk(KERN_ERR "kobject: can not set name properly!\n");
+ return retval;
+ }
+ kobj->parent = parent;
+ return kobject_add(kobj);
+}
+EXPORT_SYMBOL(kobject_add_ng);
+
+/**
+ * kobject_init_and_add - initialize a kobject structure and add it to the kobject hierarchy
+ * @kobj: pointer to the kobject to initialize
+ * @ktype: pointer to the ktype for this kobject.
+ * @parent: pointer to the parent of this kobject.
+ * @fmt: the name of the kobject.
+ *
+ * This function will properly initialize a kobject and then call
+ * kobject_add().
+ *
+ * If the function returns an error, the kobject passed to this function
+ * must be cleaned up by calling kobject_put(), and not by directly
+ * trying to call kfree() on the kobject.
+ *
+ * If this function succeeds, the only way to properly clean up the
+ * kobject is to call kobject_destroy(), which will clean up all of the
+ * needed sysfs objects, and the kobject itself (by calling back to the
+ * ktype->release() function.)
+ *
+ * Note that the kobject_uevent() call should be called after this
+ * function succeeds, so that userspace can properly know that the
+ * kobject was created.
+ */
+int kobject_init_and_add(struct kobject *kobj, struct kobj_type *ktype,
+ struct kobject *parent, const char *fmt, ...)
+{
+ va_list args;
+ int retval;
+
+ kobject_init_ng(kobj, ktype);
+
+ va_start(args, fmt);
+ retval = kobject_add_varg(kobj, parent, fmt, args);
+ va_end(args);
+
+ return retval;
+}
+EXPORT_SYMBOL(kobject_init_and_add);
+
+/**
* kobject_rename - change the name of an object
* @kobj: object in question.
* @new_name: object's new name
@@ -502,12 +645,11 @@ struct kobject * kobject_get(struct kobj
return kobj;
}
-/**
- * kobject_cleanup - free kobject resources.
- * @kobj: object.
+/*
+ * kobject_cleanup - free kobject resources.
+ * @kobj: object.
*/
-
-void kobject_cleanup(struct kobject * kobj)
+static void kobject_cleanup(struct kobject *kobj)
{
struct kobj_type * t = get_ktype(kobj);
struct kset * s = kobj->kset;
-
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