Hi Daniel,
On Thu, Nov 29, 2007 at 04:15:23PM +0000, Daniel Drake wrote:
> Unaligned memory accesses occur when you try to read N bytes of data starting
> from an address that is not evenly divisible by N (i.e. addr % N != 0).
> For example, reading 4 bytes of data from address 0x10004 is fine, but
> reading 4 bytes of data from address 0x10005 would be an unaligned memory
> access.
>
This is rather ambiguous, while most people know what you mean,
clarifying it a bit might be nice. How about something like,
Unaligned memory accesses occur when trying to read more than a byte
(i.e. u16, u32, u64) in a single instruction from an address that is not
evenly divisible by the width of the type (i.e. addr % width != 0).
For example, if you had 4GB of virtual memory, picture it as an
array of bytes,
u8 memory[4096 * (1024 * 1024)]; /* 4G bytes */
Aligned accesses would be accessing this array in this manner,
u16 memory[(4096 * (1024 * 1024)) / sizeof(u16)] /* 2G bytes */
u32 memory[(4096 * (1024 * 1024)) / sizeof(u32)] /* 1G bytes */
u64 memory[(4096 * (1024 * 1024)) / sizeof(u64)] /* 512M bytes */
And an unaligned access would be accessing on a non-integer multiple
boundary.
Ok, that kind of sucked too. But you get the idea.
>
> Why unaligned access is bad
> ===========================
>
The rest of this looks good.
Acked-by: Kyle McMartin <[email protected]>
cheers,
Kyle
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