Ulrich Drepper wrote:
wing patches provide an alternative implementation of the
sys_indirect system call which has been discussed a few times.
This no system call allows us to extend existing system call
interfaces with adding more system calls.
Davide's previous implementation is IMO far more complex than
warranted. This code here is trivial, as you can see. I've
discussed this approach with Linus last week and for a brief moment
we actually agreed on something.
We pass an additional block of data to the kernel, it is copied into
the task_struct, and then it is up to the function implementing the system
call to interpret the data. Each system call, which is meant to be
extended this way, has to be white-listed in sys_indirect. The
alternative is to filter out those system calls which absolutely cannot
be handled using sys_indirect (like clone, execve) since they require
the stack layout of an ordinary system call. This is more dangerous
since it is too easy to miss a call.
I stared at this a bit, and it took me some time to try to grok what it
is trying to do. Eventually I figured it out, and I wonder if there
isn't an easier -- or at least more efficient -- way to accomplish this
goal.
It seems to me that we could accomplish the same thing by passing the
number of parameters in the upper bits of the system call number
register (%eax in the case of x86.) If set to zero, we'd fill in the
legacy number of registers (for backwards compatibility.) Unspecified
arguments are then forced to zero before invoking the target function;
we could also make a register count available if need be.
Alternatively, the same thing can be done with a dense system call
number space by adding a number of parameters field to the system call
table, however, that is more invasive in that one has to poke something
into each architecture (unfortunately -- it would be so much nicer if
there was a central metafile which one could process into the various
architecture system call tables.)
-hpa
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