Ok, finally getting some time to work on this stuff once again (life
gets really crazy sometimes). I would like to postulate that you can
restate any SMACK policy as a functionally equivalent SELinux policy
(with a few slight technical differences, see below). I've been
working on a script to do this but keep getting stuck tracking down
minor bugs and then get dragged off on other things I need to do.
Here is the method I am presently trying to implement:
First divide the SELinux access vectors into 7 groups based on which
ones SMACK wishes to influence:
(R) Requires "read" permissions (the 'r' bit)
(W) Requires "write" permissions (the 'w' bit)
(X) Requires "execute" permissions (the 'x' bit)
(A) Requires "append" OR "write" permissions (the 'a' bit)
(P) Requires CAP_MAC_OVERRIDE
(K) May not be performed by a non-CAP_MAC_OVERRIDE process on a
CAP_MAC_OVERRIDE process
(N) Does not require any special permissions
The letters in front indicate the names I will use in the rest of
this document to describe the sets of access vectors.
Next define a single SELinux user "smack", and two independent roles,
"priv" and "unpriv". We create the set of SMACK equivalence-classes
defined as various SELinux types with substitutions for "*", "^",
"_", and "?", and then completely omit the MLS portions of the
SELinux policy.
The next step is to establish the fundamental constraints of the
policy. To prevent processes from gaining CAP_MAC_OVERRIDE we
iterate over the access vectors in (K) and add the following
constraint for each vector:
constrain $OBJECT_CLASS $ACCESS_VECTOR ((r1 == r2) || (r1 == priv))
This also includes:
constrain process transition ((r1 == r2) || (r1 == priv))
Then we require privilege to access the (P) vectors; for each vector
in (P) we add a constraint:
constrain $OBJECT_CLASS $ACCESS_VECTOR (r1 == priv)
At this point the only rules left to add are the between-type rules.
Here it gets mildly complicated because SMACK is a linear-lookup
system (each rule must be matched in order) whereas SELinux is a
globally-unique-lookup system (all rules are mutually exclusive and
matched simultaneously). Essentially for each SMACK rule:
$SOURCE $DEST $PERM_BITS
We iterate over all of the classes represented in the access vector
lists in $PERM_BITS and create rules for each one:
allow { $SOURCE } { $DEST }:$PERM_CLASS { $PERM_VECTORS };
If you need SMACK to allow subtractive permissions then you need to
expand that further, however I believe as an initial cut that it
sufficient.
The only other task is to prepend the auto-generated object-class and
access-vector lists to the policy and append the initial SIDs that
smack wants various objects to have, as well as allowing the "smack"
user the "priv" and "nopriv" roles and allowing those two roles entry
into all of the SMACK types. The resulting SELinux-ified SMACK
labels would go from:
SomeLabel (with CAP_MAC_OVERRIDE)
AnotherLabel
YetAnotherLabel
to:
smack:priv:SomeLabel
smack:nopriv:AnotherLabel
smack:nopriv:YetAnotherLabel
Casey, hopefully this gives you some ideas about how I think you
could modify the SELinux code to compile out the "user" field and
simplify the "role" field as needed. I'm still not seeing anything
which SELinux cannot directly implement without additional code, even
the "CAP_MAC_OVERRIDE" bit. If the semantics don't seem quite right,
please provide details about how you think the models differ and I
will try to address the concerns.
Cheers,
Kyle Moffett
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