On 09/28, Paul E. McKenney wrote:
>
> On Fri, Sep 28, 2007 at 06:47:14PM +0400, Oleg Nesterov wrote:
> > Ah, I was confused by the comment,
> >
> > smp_mb(); /* Don't call for memory barriers before we see zero. */
> > ^^^^^^^^^^^^^^^^^^
> > So, in fact, we need this barrier to make sure that _other_ CPUs see these
> > changes in order, thanks. Of course, _we_ already saw zero.
>
> Fair point!
>
> Perhaps: "Ensure that all CPUs see their rcu_mb_flag -after- the
> rcu_flipctrs sum to zero" or some such?
>
> > But in that particular case this doesn't matter, rcu_try_flip_waitzero()
> > is the only function which reads the "non-local" per_cpu(rcu_flipctr), so
> > it doesn't really need the barrier? (besides, it is always called under
> > fliplock).
>
> The final rcu_read_unlock() that zeroed the sum was -not- under fliplock,
> so we cannot necessarily rely on locking to trivialize all of this.
Yes, but still I think this mb() is not necessary. Becasue we don't need
the "if we saw rcu_mb_flag we must see sum(lastidx)==0" property. When another
CPU calls rcu_try_flip_waitzero(), it will use another lastidx. OK, minor issue,
please forget.
> > OK, the last (I promise :) off-topic question. When CPU 0 and 1 share a
> > store buffer, the situation is simple, we can replace "CPU 0 stores" with
> > "CPU 1 stores". But what if CPU 0 is equally "far" from CPUs 1 and 2?
> >
> > Suppose that CPU 1 does
> >
> > wmb();
> > B = 0
> >
> > Can we assume that CPU 2 doing
> >
> > if (B == 0) {
> > rmb();
> >
> > must see all invalidations from CPU 0 which were seen by CPU 1 before wmb() ?
>
> Yes. CPU 2 saw something following CPU 1's wmb(), so any of CPU 2's
> reads following its rmb() must therefore see all of CPU 1's stores
> preceding the wmb().
Ah, but I asked the different question. We must see CPU 1's stores by
definition, but what about CPU 0's stores (which could be seen by CPU 1)?
Let's take a "real life" example,
A = B = X = 0;
P = Q = &A;
CPU_0 CPU_1 CPU_2
P = &B; *P = 1; if (X) {
wmb(); rmb();
X = 1; BUG_ON(*P != 1 && *Q != 1);
}
So, is it possible that CPU_1 sees P == &B, but CPU_2 sees P == &A ?
> The other approach would be to simply have a separate thread for this
> purpose. Batching would amortize the overhead (a single trip around the
> CPUs could satisfy an arbitrarily large number of synchronize_sched()
> requests).
Yes, this way we don't need to uglify migration_thread(). OTOH, we need
another kthread ;)
Oleg.
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