Re: Coding FATX support for 2.6

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El Sun, 23 Sep 2007 16:51:15 -0400, Hector Martin <[email protected]> escribió:

> Most xbox-linux users are stuck using 2.4, since there is no FATX driver
> for 2.6 and the 2.4 one is unmaintained. I've been thinking about
> writing FATX support into 2.6, to finally end this problem (this is
> basically the only thing holding up 2.6 for Xbox Linux distros). While I
> have done a little kernel coding in the past, I've never messed with
> filesystems in Linux and I'm not entirely sure what the best approach
> would be here. I would like to do it in such a way that it can be

FUSE could be an acceptable solution.
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