On Sep 10, 2007, at 06:56:29, Denys Vlasenko wrote:
On Sunday 09 September 2007 19:18, Arjan van de Ven wrote:
On Sun, 9 Sep 2007 19:02:54 +0100
Denys Vlasenko <[email protected]> wrote:
Why is all this fixation on "volatile"? I don't think people want
"volatile" keyword per se, they want atomic_read(&x) to _always_
compile into an memory-accessing instruction, not register access.
and ... why is that? is there any valid, non-buggy code sequence
that makes that a reasonable requirement?
Well, if you insist on having it again:
Waiting for atomic value to be zero:
while (atomic_read(&x))
continue;
gcc may happily convert it into:
reg = atomic_read(&x);
while (reg)
continue;
Bzzt. Even if you fixed gcc to actually convert it to a busy loop on
a memory variable, you STILL HAVE A BUG as it may *NOT* be gcc that
does the conversion, it may be that the CPU does the caching of the
memory value. GCC has no mechanism to do cache-flushes or memory-
barriers except through our custom inline assembly. Also, you
probably want a cpu_relax() in there somewhere to avoid overheating
the CPU. Thirdly, on a large system it may take some arbitrarily
large amount of time for cache-propagation to update the value of the
variable in your local CPU cache. Finally, if atomics are based on
based on spinlock+interrupt-disable then you will sit in a tight busy-
loop of spin_lock_irqsave()->spin_unlock_irqrestore(). Depending on
your system's internal model this may practically lock up your core
because the spin_lock() will take the cacheline for exclusive access
and doing that in a loop can prevent any other CPU from doing any
operation on it! Since your IRQs are disabled you even have a very
small window that an IRQ will come along and free it up long enough
for the update to take place.
The earlier code segment of:
while(atomic_read(&x) > 0)
atomic_dec(&x);
is *completely* buggy because you could very easily have 4 CPUs doing
this on an atomic variable with a value of 1 and end up with it at
negative 3 by the time you are done. Moreover all the alternatives
are also buggy, with the sole exception of this rather obvious-
seeming one:
atomic_set(&x, 0);
You simply CANNOT use an atomic_t as your sole synchronizing
primitive, it doesn't work! You virtually ALWAYS want to use an
atomic_t in the following types of situations:
(A) As an object refcount. The value is never read except as part of
an atomic_dec_return(). Why aren't you using "struct kref"?
(B) As an atomic value counter (number of processes, for example).
Just "reading" the value is racy anyways, if you want to enforce a
limit or something then use atomic_inc_return(), check the result,
and use atomic_dec() if it's too big. If you just want to return the
statistics then you are going to be instantaneous-point-in-time anyways.
(C) As an optimization value (statistics-like, but exact accuracy
isn't important).
Atomics are NOT A REPLACEMENT for the proper kernel subsystem, like
completions, mutexes, semaphores, spinlocks, krefs, etc. It's not
useful for synchronization, only for keeping track of simple integer
RMW values. Note that atomic_read() and atomic_set() aren't very
useful RMW primitives (read-nomodify-nowrite and read-set-zero-
write). Code which assumes anything else is probably buggy in other
ways too.
So while I see no real reason for the "volatile" on the atomics, I
also see no real reason why it's terribly harmful. Regardless of the
"volatile" on the operation the CPU is perfectly happy to cache it
anyways so it doesn't buy you any actual "always-access-memory"
guarantees. If you are just interested in it as an optimization you
could probably just read the properly-aligned integer counter
directly, an atomic read on most CPUs.
If you really need it to hit main memory *every* *single* *time*
(Why? Are you using it instead of the proper kernel subsystem?)
then you probably need a custom inline assembly helper anyways.
Cheers,
Kyle Moffett
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