On Sunday 02 September 2007 6:51:50 am Sam Ravnborg wrote:
> As for Kconfig the low hanging fruits are not in the tools but in the
> structure of the Kconfig files. There are a lot that can be improved
> with a decent effort but nobody has stepped up doing so.
> The tools could be better too but if the root problem is the structure
> of the Kconfig files this is where we should focus and not on the tools.
On a semi-related note, I recently wrote a dumb little minimal python parser
that converted all the menuconfig help to html:
http://kernel.org/doc/menuconfig
http://kernel.org/doc/make/menuconfig2html.py
I did this by ignoring half of the structure of the files (I was only
interested in the help text), but it occurs to me that my current script to
create miniconfig files by repeatedly calling "allnoconfig":
http://landley.net/hg/firmware/file/fe0e5b641cb4/sources/toys/miniconfig.sh
Could probably be replaced by a python script to read the .config, parse the
kconfig, understand the dependencies, and spit out the miniconfig, without
_too_ much effort.
I'll throw it on the todo heap after the other 12 projects I hope to get to
this month...
> For Kbuild I fail to see anything that demand a rewrite from a structure
> view of the Kbuild files.
> The Kbuild internal stuff is antoehr story - here a rewrite to a saner
> language then GNU make syntax could improve hackability a lot.
I agree about getting away from make, but I arrived at the conclusion from a
different perspective. I believe make is starting to outlive its usefulness.
Rampant opinion follows:
Incremental builds are a developer convenience. Users who download the source
code to open source projects but who aren't modifying the project tend to
do "make all", and nothing else. Source build systems like gentoo generally
don't have any "rebuild several variants of the same package incrementally"
option, and for many packages changing configuration requires a "make clean"
anyway. (Since make doesn't handle configuration dependencies, anybody who
_does_ make that work without an intervening make clean implemented extensive
infrastructure of their own, on top of make.) As far as release versions are
concerned, all make provides is an expected user interface (./configure;
make; make install). The infrastructure to calculate dependencies (make's
reason to exist) is essentially useless during deployment of release
versions.
For 90% of the software packages out there, "make all" takes less than 10
seconds on modern hardware. Sometimes the ./configure step takes longer to
run than the actual build. (The kernel is not one of these packages, but the
kernel is probably the largest open source software development effort in
history, at least in terms of the number of developers involved if not
absolute code size.) So for all but the largest and most complicated
software packages, make doesn't even significantly improve the lives of
developers. And those large software packages tend to either reimplement
make (XFree86 had ibuild, KDE did cmake, Apache has ant...) because for
_large_ packages, make sucks. Kbuild can be seen as yet another such
reimplementation, in this case built on top of gnu make rather than by
replacing it.
The most efficient way to build software these days is to feed all the .c
files to gcc in one go, so the optimizer can work on the entire program in
one big tree. This can give up about 10% smaller and faster code, assuming
you have a few hundred megs of ram which essentially all new development
systems do. It's also faster to do this than to do a normal "make all"
because you don't re-exec gcc lots of times, and can stay cache-hot more. So
for deployment builds, eliminating the granularity of make and batching the
compile into larger chunks is functionally superior. This reduces make's job
to "call gcc once for each output binary, then do any fancy linker stuff".
Intermediate levels of granularity are available, for example the linux kernel
source code already produces one .o file per directory (built-in.o). It
could compile a directory at a time rather than a file at a time, and check
that this one .o file is newer than every other file in the directory or else
rebuild it, improving efficiency and reducing build complexity without
requiring full 4-minute rebuilds. This is the same kind of "more intelligent
batching" optimization people were doing back in the days of reel-to-reel
tape. Ask Maddog about it sometime, he's got great stories. :)
Using a faster non-optimizing compiler (like tcc) can build even large
projects like the entire Linux kernel in the 10 second range. (For example,
http://fabrice.bellard.free.fr/tcc/tccboot.html took 15 seconds to compile
the linux kernel on a Pentium 4. A modern 64-bit core 2 duo is noticeably
faster than this.) The resulting code has some downsides (inefficient, and
tcc isn't finished yet: I'm still working on getting tcc to build an
unmodified current kernel which is why I haven't seriously pushed for
adoption of this strategy yet) but it shows that there are other tools
capable of speeding up development builds, as much or more than "make" can.
Make itself was never an elegant tool. The significance of invisible
whitespace (tabs vs spaces) is only a minor annoyance compared to the design
flaw of mixing declarative and imperative flow control within the same syntax
(fundamental problem: you can't assign to a make variable within a target),
which leads to widespread use of recursive make to try to keep _some_ control
over the order of events (see "Recursive make considered harmful" at
http://aegis.sourceforge.net/auug97.pdf ), and then there's the
incompatability between different make versions (even different releases of
GNU Make). Modifying makefiles thus becomes a highly non-obvious activity
constituting its own area of expertise. But if you aren't interested in
dependency calculation (or only directory-level dependency calculation) and
are willing to let all makes be "make all", then most makefiles could be
written as a small, linear shell script.
I think that for 90% of the software packages out on freshmeat and sourceforge
today, make is already dead weight kept in place by tradition. I freely
admit this is an opinion, but I doubt it'll become _less_ true in future.
Rob
--
"One of my most productive days was throwing away 1000 lines of code."
- Ken Thompson.
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