Re: [PATCH 0/24] make atomic_read() behave consistently across all architectures

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The "asm volatile" implementation does have exactly the same
reordering guarantees as the "volatile cast" thing,

I don't think so.

"asm volatile" creates a side effect.

Yeah.

Side effects aren't
allowed to be reordered wrt sequence points.

Yeah.

This is exactly
the same reason as why "volatile accesses" cannot be reordered.

No, the code in that sub-thread I earlier pointed you at *WAS* written
such that there was a sequence point after all the uses of that volatile
access cast macro, and _therefore_ we were safe from re-ordering
(behaviour guaranteed by the C standard).

And exactly the same is true for the "asm" version.

Now, one cannot fantasize that "volatile asms" are also sequence points.

Sure you can do that.  I don't though.

In fact such an argument would be sadly mistaken, because "sequence
points" are defined by the C standard and it'd be horribly wrong to
even _try_ claiming that the C standard knows about "volatile asms".

That's nonsense.  GCC can extend the C standard any way they
bloody well please -- witness the fact that they added an
extra class of side effects...

Read the relevant GCC documentation.

I did, yes.

No, you didn't read:

http://gcc.gnu.org/onlinedocs/gcc/Extended-Asm.html

Read the bit about the need for artificial dependencies, and the example
given there:

	asm volatile("mtfsf 255,%0" : : "f" (fpenv));
	sum = x + y;

The docs explicitly say the addition can be moved before the "volatile
asm". Hopefully, as you know, (x + y) is an C "expression" and hence
a "sequence point" as defined by the standard.

The _end of a full expression_ is a sequence point, not every
expression.  And that is irrelevant here anyway.

It is perfectly fine to compute x+y any time before the
assignment; the C compiler is allowed to compute it _after_
the assignment even, if it could figure out how ;-)

x+y does not contain a side effect, you know.

I know there is also stuff written about "side-effects" there which
_could_ give the same semantic w.r.t. sequence points as the volatile
access casts,

s/could/does/

but hey, it's GCC's own documentation, you obviously can't
find fault with _me_ if there's wrong stuff written in there. Say that
to GCC ...

There's nothing wrong there.

See, "volatile" C keyword, for all it's ill-definition and dodgy
semantics, is still at least given somewhat of a treatment in the C
standard (whose quality is ... ummm, sadly not always good and clear,
but unsurprisingly, still about 5,482 orders-of-magnitude times
better than GCC docs).

If you find any problems/shortcomings in the GCC documentation,
please file a PR, don't go whine on some unrelated mailing lists.
Thank you.

Semantics of "volatile" as applies to inline
asm, OTOH? You're completely relying on the compiler for that ...

Yes, and?  GCC promises the behaviour it has documented.

[ of course, if the (latest) GCC documentation is *yet again*
  wrong, then alright, not much I can do about it, is there. ]

There was (and is) nothing wrong about the "+m" documentation, if
that is what you are talking about.  It could be extended now, to
allow "+m" -- but that takes more than just "fixing" the documentation.

No, there was (and is) _everything_ wrong about the "+" documentation as
applies to memory-constrained operands. I don't give a whit if it's
some workaround in their gimplifier, or the other, that makes it possible
to use "+m" (like the current kernel code does). The docs suggest
otherwise, so there's obviously a clear disconnect between the docs and
actual GCC behaviour.

The documentation simply doesn't say "+m" is allowed.  The code to
allow it was added for the benefit of people who do not read the
documentation.  Documentation for "+m" might get added later if it
is decided this [the code, not the documentation] is a sane thing
to have (which isn't directly obvious).

[ You seem to often take issue with _amazingly_ petty and pedantic things,
  by the way :-) ]

If you're talking details, you better get them right.  Handwaving is
fine with me as long as you're not purporting you're not.

And I simply cannot stand false assertions.

You can always ignore me if _you_ take issue with _that_ :-)


Segher

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