Features that use the Protected Mode Interface are available on x86 only.
Document this in the uvesafb description.
Signed-off-by: Michal Januszewski <[email protected]>
---
diff --git a/Documentation/fb/uvesafb.txt b/Documentation/fb/uvesafb.txt
index cfc4e55..1a3b65b 100644
--- a/Documentation/fb/uvesafb.txt
+++ b/Documentation/fb/uvesafb.txt
@@ -59,11 +59,12 @@ Accepted options:
ypan Enable display panning using the VESA protected mode
interface. The visible screen is just a window of the
video memory, console scrolling is done by changing the
- start of the window.
+ start of the window. Available on x86 only.
ywrap Same as ypan, but assumes your gfx board can wrap-around
the video memory (i.e. starts reading from top if it
reaches the end of video memory). Faster than ypan.
+ Available on x86 only.
redraw Scroll by redrawing the affected part of the screen, this
is the safe (and slow) default.
@@ -75,7 +76,7 @@ vgapal Use the standard VGA registers for palette changes.
pmipal Use the protected mode interface for palette changes.
This is the default if the protected mode interface is
- available.
+ available. Available on x86 only.
mtrr:n Setup memory type range registers for the framebuffer
where n:
-
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