Andi Kleen wrote:
>>Not everyone likes frame buffer
>
>
> You don't need the frame buffer; cards typically have text mode
> fonts upto 80x50. The node numbers vary, but you can find out yours
> with vga=ask
>
>
>>but even with it any OOPs in
>>network code which happens in softirq, io scheduler and nearby
>>code that is called after passing through all the VFS hooks
>>and many other examples produce long oopses.
>>
>>Oops-es with only the calltrace of ~50 lines do happen :)
>
>
> Normally most of it bogus. I had hoped to address this with the dwarf2
> unwinder, which tends to filter them out nicely,
> but Linus unfortunately has developed an quite irrational aversion against it and
> it's not in.
Most - but not *all*.
Actually I quite agree with Linus - unwinder is just a pain,
which is the more unreliable then a plain call trace.
Plain call trace has one advantage - it prints more then needed
but it always print the required and clear info.
unwinder goes totally mad when something serious happens like stack
overflows/corruption or other bad thing. 2 my cents.
> But the problem is with bogus entries in there you have no guarantee
> that the first of your call trace is any useful -- it might be all bogus.
> So i don't really think your option makes much sense.
no. bogus entries don't make call trace irrelevant.
And it is very easy to find relevant call trace entries in std output -
call trace should always be correct from the top and from the bottom,
all other entries are checked by eip following the calls.
> Another way would be to not dump addresses and use multiple entries
> per line again. I guess that would make more sense as an option.
Thanks,
Kirill
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