On Thu, 21 Jun 2007, Ingo Molnar wrote:
>
> damn, i first wrote up an explanation about why that ugly __delay(1) is
> there (it almost hurts my eyes when i look at it!) but then deleted it
> as superfluous :-/
I'm fine with a delay, but the __delay(1) is simply not "correct". It
doesn't do anything.
"udelay()" waits for a certain time. Use that.
> the reason for the __delay(1) was really mundane: to be able to figure
> out when to print a 'we locked up' message to the user.
No it does not.
You may think it does, but it does nothing of the sort.
Use "udelay()" or somethign that actually takes a *time*.
Just __delay() is nothing but a loop, and calling it with an argument of 1
is stupid and buggy.
The only *possibly* valid use of "__delay()" implies using a counter that
is based on the "loops_per_sec" thing, which depends on what the delay
function actually is.
For example, the delay function may well turn out to be this:
__asm__ __volatile__(
"\tjmp 1f\n"
".align 16\n"
"1:\tjmp 2f\n"
".align 16\n"
"2:\tdecl %0\n\tjns 2b"
:"=&a" (d0)
:"0" (loops));
Notice? "Your code, it does nothing!"
When I said that the code was buggy, I meant it.
It has nothing to do with spinlocks. And "__delay(1)" is *always* a bug.
You migth want to replace it with
smp_rmb();
udelay(1);
instead, at which point it *does* something: it has that read barrier
(which is not actually needed on x86, but whatever), and it has a delay
that is *meaningful*.
A plain "__delay(1)" is neither.
So let me repeat my statement: "What a piece of crap".
Linus
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