Re: [Intel-IOMMU 02/10] Library routine for pre-allocat pool handling

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On Fri, Jun 08, 2007 at 01:12:00PM -0700, Keshavamurthy, Anil S wrote:
> The resource pool indeed provide extra robustness, the initial pool size will
> be equal to min_count + grow_count. If the pool object count goes below
> min_count, then pool grows in the background while serving as emergency
> pool with min_count of objects in it. If we run out of emergency pool objects
> before the pool grow in the background, then we go to OS for allocation.
> 
> Similary, if the pool objects grows above the max threshold,
> the objects are freed to OS in the background thread maintaining
> the pool objects close to min_count + grow_count size.

slab already has this and it has additional functionalities like reaping
over time, when there is no activity...

> We need several objects of size say( 4 * sizeof(u64)) and reuse
> them in dma map/unmap api calls for managing io virtual allocation address that
> this driver has dished out. Hence having pool of objects where we put 
> the element in the linked list and and get it from the linked list is pretty
> fast compared to slab.

Not sure how is this fast compared to slab. Atleast slab is lockless in the
fast case..

> We had this kmem_cache_alloc() with mempool concept earlier and Andi suggest to 
> come up with something pre-allocated pool.  
> Andi, Can you chime in please.

In the initial patches, only for iova we were using slabs + mempool. But
for others like pgtable_mempool, we were using simple mempools.

Even slabs + mempool is not same as just usng slab.. slab is lockless
for the fast case.

thanks,
suresh
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