On Fri, 2007-05-25 at 18:18 +0200, Arnd Bergmann wrote:
> > +static u64 ps3stor_wait_for_completion(u64 devid, u64 tag,
> > + unsigned int timeout)
> > +{
> > + unsigned int retries = 0;
> > + u64 res = -1, status;
> > +
> > + for (retries = 0; retries < timeout; retries++) {
> > + res =
> lv1_storage_check_async_status(NOTIFICATION_DEVID, tag,
> > + &status);
> > + if (!res)
> > + break;
> > + set_current_state(TASK_INTERRUPTIBLE);
> > + schedule_timeout(1);
> > + }
>
> Any reason not to use msleep(1) instead of the schedule_timeout?
Both look equally ugly though... do you really have to poll ?
Ben.
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