On Sun, 6 May 2007, Linus Torvalds wrote:
On Sun, 6 May 2007, Ingo Molnar wrote:
* Linus Torvalds <[email protected]> wrote:
So the _only_ valid way to handle timers is to
- either not allow wrapping at all (in which case "unsigned" is better,
since it is bigger)
- or use wrapping explicitly, and use unsigned arithmetic (which is
well-defined in C) and do something like "(long)(a-b) > 0".
hm, there is a corner-case in CFS where a fix like this is necessary.
CFS uses 64-bit values for almost everything, and the majority of values
are of 'relative' nature with no danger of overflow. (They are signed
because they are relative values that center around zero and can be
negative or positive.)
Well, I'd like to just worry about that for a while.
You say there is "no danger of overflow", and I mostly agree that once
we're talking about 64-bit values, the overflow issue simply doesn't
exist, and furthermore the difference between 63 and 64 bits is not really
relevant, so there's no major reason to actively avoid signed entries.
So in that sense, it all sounds perfectly sane. And I'm definitely not
sure your "292 years after bootup" worry is really worth even considering.
I would hate to tell mission control for Mankind's first mission to another
star to reboot every 200 years because "there is no need to worry about it."
As a matter of principle an OS should never need a reboot (with exception
for upgrading). If you say you have to reboot every 200 years, why not
every 100? Every 50? .... Every 45 days (you know what I am referring
to :-) ?
When we're really so well off that we expect the hardware and software
stack to be stable over a hundred years, I'd start to think about issues
like that, in the meantime, to me worrying about those kinds of issues
just means that you're worrying about the wrong things.
BUT.
There's a fundamental reason relative timestamps are difficult and almost
always have overflow issues: the "long long in the future" case as an
approximation of "infinite timeout" is almost always relevant.
So rather than worry about the system staying up 292 years, I'd worry
about whether people pass in big numbers (like some MAX_S64 approximation)
as an approximation for "infinite", and once you have things like that,
the "64 bits never overflows" argument is totally bogus.
There's a damn good reason for using only *absolute* time. The whole
"signed values of relative time" may _sound_ good, but it really sucks in
subtle and horrible ways!
I think you are wrong here. The only place you need absolute time is a
for the clock (CLOCK_REALTIME). You waste CPU using a 64 bit
representation when you could have used a 32 bit. With a 32 bit
implementation you are forced to handle the corner cases with wrap
around and too big arguments up front. With a 64 bit you hide those
problems.
I think CFS would be best off using a 32 bit timer counting in micro
seconds. That would wrap around in 72 minuttes. But as the timers are
relative you will never be able to specify a timer larger than 36 minuttes
in the future. But 36 minuttes is redicolously long for a scheduler and a
simple test limiting time values to that value would not break anything.
Esben
Linus
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