On Sat, 5 May 2007, Andrew Morton wrote:
> I doubt if this is measurable, really. It'll be something like the
> difference between an L1 hit and an L2 hit in amongst all the other stuff
> we do on a per-inode basis.
The cache effects are probably not easily measurable but I was worried
about CPU time. The slab constructors and destructors were originally
designed to reduce CPU time spent on initializing objects. But I don't
think that's relevant anymore on todays CPUs.
Pekka
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