* Gene Heskett <[email protected]> wrote:
> > I noticed a (harmless) bounds warning triggered by the reduction in
> > size of array->bitmap. Patchlet below.
>
> I just checked my logs, and it appears my workload didn't trigger this
> one Mike. [...]
yeah: this is a build-time warning and it needs a newer/smarter gcc to
notice that provably redundant piece of code. It's a harmless thing -
but nevertheless Mike's fix is a nice little micro-optimization as well:
it always bothered me a bit that at 140 priority levels we were _just_
past the 128 bits boundary by 12 bits. Now on 64-bit boxes it's just two
64-bit words to cover all 100 priority levels of RT tasks.
> [...] And so far, v8 is working great here. And that great is in my
> best "Tony the Tiger" voice, stolen shamelessly from the breakfast
> cereal tv commercial of 30+ years ago. :)
heh :-)
> Ingo asked for a 0-100 rating, where 0 is mainline as I recall it, and
> 100 is the best of the breed. I'll give this one a 100 till something
> better shows up.
nice - and you arent even using any OpenGL games ;)
The 0-100 rating is really useful to me so that i can see the impact of
regressions (if any) and it's also one single number representing the
subjective impression - that way it's easier to keep tab of things.
btw., do you still renice kmail slightly, or does it now work out of box
with default nice 0?
Ingo
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