Re: [patch] CFS scheduler, -v6

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* Kasper Sandberg <[email protected]> wrote:

> Okay so i've tried with cfs 7 now, and the completely broken audio 
> behavior is fixed.

great! :) This worried me alot!

> Im not sure im describing properly, but say it takes 35fps for the 3d 
> stuff to seem perfect, the fps monitor updates once every 1 or two 
> seconds, showing average fps(havent looked at the code, but i assume 
> it spans those 1-2 seconds), usually i have like 60 fps, but under 
> load it can go down to 35, [...]

What is this "3D stuff" exactly, and what are you using to monitor the 
framerates? (Also, could you please try another experiment and enable 
CONFIG_PREEMPT? CFS works smoothest with that enabled.)

	Ingo
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