That patch says
+ outb(0x60, 0x64); /* write Controller Command
Byte */
+ udelay(50);
+ kb_wait();
+ udelay(50);
+ outb(0x14, 0x60); /* set "System flag" */
so the comment doesn't agree with the code: it sets
all flags in the command byte, not just the system
flag. Perhaps importantly, it disables the keyboard
clock. Why not do a read-modify-write sequence instead?
Something like
outb(0x20, 0x64); /* read Controller Command Byte
*/
udelay(50);
kb_wait();
udelay(50);
u8 cmd = inb(0x60);
udelay(50);
kb_wait();
udelay(50);
outb(0x60, 0x64); /* write Controller Command Byte
*/
udelay(50);
kb_wait();
udelay(50);
outb(cmd | 0x04, 0x60); /* set "System flag" */
Segher
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