Peter Williams wrote:
Con Kolivas wrote:
Ok, there are 3 known schedulers currently being "promoted" as solid
replacements for the mainline scheduler which address most of the
issues with mainline (and about 10 other ones not currently being
promoted). The main way they do this is through attempting to maintain
solid fairness. There is enough evidence mounting now from the
numerous test cases fixed by much fairer designs that this is the way
forward for a general purpose cpu scheduler which is what linux needs.
Interactivity of just about everything that needs low latency (ie
audio and video players) are easily managed by maintaining low latency
between wakeups and scheduling of all these low cpu users.
On a "fair" scheduler these will all get high priority (and good
response) because their CPU bandwidth usage will be much smaller than
their entitlement and the scheduler will be trying to help them "catch
up". So (as you say) they shouldn't be a problem.
The one fly in the ointment for linux remains X. I am still, to this
moment, completely and utterly stunned at why everyone is trying to
find increasingly complex unique ways to manage X when all it needs is
more cpu[1]. Now most of these are actually very good ideas about
_extra_ features that would be desirable in the long run for linux,
but given the ludicrous simplicity of renicing X I cannot fathom why
people keep promoting these alternatives. At the time of 2.6.0 coming
out we were desparately trying to get half decent interactivity within
a reasonable time frame to release 2.6.0 without rewiring the whole
scheduler. So I tweaked the crap out of the tunables that were already
there[2].
X's needs are more complex than that (from my observations) in that the
part of X that processes input doesn't use much CPU but the part that
does output can be quite a heavy user of CPU (e.g. do a "ls -lR /" in an
xterm and watch X chew up the CPU). At the same time, the part of X
that processes input needs quick responsiveness as it's part of the
interactive chain where this is less so for the output part.
Where X comes unstuck in the current scheduler is that when the output
part goes on one of its CPU storms it ceases to look like an interactive
task and gets given lower priority. Ironically, this doesn't effect the
output part of X but it does effect the input part and is manifest as
crappy interactive response. One wonders whether modifying X so that it
has two threads: one for output and one for input; that could be
scheduled separately might help. I guess it would depend on whether
there is insufficient independence between the two halves.
I forgot to make my point here and that was that if X could be split in
two neither half would need to be reniced. As a very low CPU bandwidth
user the input half would get along just fine like the other interactive
tasks that you mention. And the output put part isn't adversely
effected by not having a boost so it would get along just fine as well
and you don't want it having a boost when it's in a CPU storm anyway.
Of course, if the interdependence between the two halves is such that
the equivalent of priority inversion occurs between the two threads.
However, that might be solved by making the division between the two
halves on a dimension other than the input/output one.
Peter
PS I think that the tasks most likely to be adversely effected by X's
CPU storms (enough to annoy the user) are audio streamers so when you're
doing tests to determine the best nice value for X I suggest that would
be a good criterion. Video streamers are also susceptible but glitches
in video don't seem to annoy users as much as audio ones.
--
Peter Williams [email protected]
"Learning, n. The kind of ignorance distinguishing the studious."
-- Ambrose Bierce
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