Re: NCPFS and brittle connections

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Sorry this took some time, I've been busy with other things.

Petr Vandrovec wrote:
>
> Unfortunately NCP does not run on top of TCP stream, but on top of
> IPX/UDP, and so dropping reply is not sufficient - you must continue
> resending request (so you must buffer it somewhere...) until you get
> result from server - after you receive answer from server, you can
> finally throw away both request & reply, and move on.
>

I don't quite understand why you need to resend. I did the following and
it seems to work fine with UDP:

diff --git a/fs/ncpfs/sock.c b/fs/ncpfs/sock.c
index e496d8b..5159bae 100644
--- a/fs/ncpfs/sock.c
+++ b/fs/ncpfs/sock.c
@@ -151,6 +153,8 @@ static inline int get_conn_number(struct
ncp_reply_header *rp)
        return rp->conn_low | (rp->conn_high << 8);
 }
 
+static void __ncp_next_request(struct ncp_server *server);
+
 static inline void __ncp_abort_request(struct ncp_server *server,
struct ncp_request_reply *req, int err)
 {
        /* If req is done, we got signal, but we also received answer... */
@@ -163,7 +167,10 @@ static inline void __ncp_abort_request(struct
ncp_server *server, struct ncp_req
                        ncp_finish_request(req, err);
                        break;
                case RQ_INPROGRESS:
-                       __abort_ncp_connection(server, req, err);
+                       printk(KERN_INFO "ncpfs: Killing running
request!\n");
+                       ncp_finish_request(req, err);
+                       __ncp_next_request(server);
+//                     __abort_ncp_connection(server, req, err);
                        break;
        }
 }
@@ -754,7 +761,8 @@ static int ncp_do_request(struct ncp_server *server,
int size,
        if (result < 0) {
                /* There was a problem with I/O, so the connections is
                 * no longer usable. */
-               ncp_invalidate_conn(server);
+               printk(KERN_INFO "ncpfs: Invalidating connection!\n");
+//             ncp_invalidate_conn(server);
        }
        return result;
 }

I'm not particularly proud of the second chunk though. Ideas on how to
handle when we actually get a transmission problem and not just getting
killed by a signal?

Rgds

-- 
     -- Pierre Ossman

  Linux kernel, MMC maintainer        http://www.kernel.org
  PulseAudio, core developer          http://pulseaudio.org
  rdesktop, core developer          http://www.rdesktop.org

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