Re: [patch 1/4] - Potential performance bottleneck for Linxu TCP

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On Wed, 2006-11-29 at 17:08 -0800, Andrew Morton wrote:
> +		if (p->backlog_flag == 0) {
> +			if (!TASK_INTERACTIVE(p) || expired_starving(rq)) {
> +				enqueue_task(p, rq->expired);
> +				if (p->static_prio < rq->best_expired_prio)
> +					rq->best_expired_prio = p->static_prio;
> +			} else
> +				enqueue_task(p, rq->active);
> +		} else {
> +			if (expired_starving(rq)) {
> +				enqueue_task(p,rq->expired);
> +				if (p->static_prio < rq->best_expired_prio)
> +					rq->best_expired_prio = p->static_prio;
> +			} else {
> +				if (!TASK_INTERACTIVE(p))
> +					p->extrarun_flag = 1;
> +				enqueue_task(p,rq->active);
> +			}
> +		}

(oh my, doing that to the scheduler upsets my tummy, but that aside...)

I don't see how that can really solve anything.  "Interactive" tasks
starting to use cpu heftily can still preempt and keep the special cased
cpu hog off the cpu for ages.  It also only takes one task in the
expired array to trigger the forced array switch with a fully loaded
cpu, and once any task hits the expired array, a stream of wakeups can
prevent the switch from completing for as long as you can keep wakeups
happening.

	-Mike

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