Steve Wise wrote:
+static void release_tid(struct t3cdev *tdev, u32 hwtid, struct sk_buff *skb)
+{
+ struct cpl_tid_release *req;
+
+ skb = get_skb(skb, sizeof *req, GFP_KERNEL);
+ if (!skb) {
+ return;
+ }
Style micronit: no curlies for single-statement blocks.
+void __free_ep(struct iwch_ep_common *epc)
+{
+ PDBG("%s ep %p, &refcnt %p state %s, refcnt %d\n",
+ __FUNCTION__, epc, &epc->refcnt,
+ states[state_read(epc)], atomic_read(&epc->refcnt));
+
+ if (atomic_read(&epc->refcnt) == 1) {
+ goto out;
+ }
+ if (!atomic_dec_and_test(&epc->refcnt)) {
+ return;
+ }
+out:
+ PDBG("free ep %p\n", epc);
+ kfree(epc);
+}
Whatever you're trying to do with refcounting and atomics here looks
extremely dodgy and race-prone to me. Why are you using atomic ops in
such a scary manner, instead of just slapping a spinlock around this?
Anyway, please drop this atomic refcounting stuff and use embedded krefs
instead. You're tunnelling into a bug mine.
By the way, it would be more consistent with normal kernel naming
conventions to name these refcount-diddling routines ep_get and ep_put,
since __ep_free doesn't actually free an object unless it feels like it.
+int __init iwch_cm_init(void)
+{
+ skb_queue_head_init(&rxq);
+
+ workq = create_singlethread_workqueue("iw_cxgb3");
+ if (!workq)
+ return -ENOMEM;
+
+ /*
+ * All upcalls from the T3 Core go to sched() to
+ * schedule the processing on a work queue.
+ */
+ t3c_handlers[CPL_ACT_ESTABLISH] = sched;
+ t3c_handlers[CPL_ACT_OPEN_RPL] = sched;
+ t3c_handlers[CPL_RX_DATA] = sched;
+ t3c_handlers[CPL_TX_DMA_ACK] = sched;
+ t3c_handlers[CPL_ABORT_RPL_RSS] = sched;
+ t3c_handlers[CPL_ABORT_RPL] = sched;
+ t3c_handlers[CPL_PASS_OPEN_RPL] = sched;
+ t3c_handlers[CPL_CLOSE_LISTSRV_RPL] = sched;
+ t3c_handlers[CPL_PASS_ACCEPT_REQ] = sched;
+ t3c_handlers[CPL_PASS_ESTABLISH] = sched;
+ t3c_handlers[CPL_PEER_CLOSE] = sched;
+ t3c_handlers[CPL_CLOSE_CON_RPL] = sched;
+ t3c_handlers[CPL_ABORT_REQ_RSS] = sched;
+ t3c_handlers[CPL_RDMA_TERMINATE] = sched;
+ t3c_handlers[CPL_RDMA_EC_STATUS] = sched;
+
+ /*
+ * These are the real handlers that are called from a
+ * work queue.
+ */
+ work_handlers[CPL_ACT_ESTABLISH] = act_establish;
+ work_handlers[CPL_ACT_OPEN_RPL] = act_open_rpl;
+ work_handlers[CPL_RX_DATA] = rx_data;
+ work_handlers[CPL_TX_DMA_ACK] = tx_ack;
+ work_handlers[CPL_ABORT_RPL_RSS] = abort_rpl;
+ work_handlers[CPL_ABORT_RPL] = abort_rpl;
+ work_handlers[CPL_PASS_OPEN_RPL] = pass_open_rpl;
+ work_handlers[CPL_CLOSE_LISTSRV_RPL] = close_listsrv_rpl;
+ work_handlers[CPL_PASS_ACCEPT_REQ] = pass_accept_req;
+ work_handlers[CPL_PASS_ESTABLISH] = pass_establish;
+ work_handlers[CPL_PEER_CLOSE] = peer_close;
+ work_handlers[CPL_ABORT_REQ_RSS] = peer_abort;
+ work_handlers[CPL_CLOSE_CON_RPL] = close_con_rpl;
+ work_handlers[CPL_RDMA_TERMINATE] = terminate;
+ work_handlers[CPL_RDMA_EC_STATUS] = ec_status;
+ return 0;
+}
This seems mighty peculiar. Why aren't you keeping this stuff in
structs, instead of faking up structs via arrays?
<b
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