Avi Kivity wrote:
Anthony Liguori wrote:
Avi Kivity wrote:
Anthony Liguori wrote:
ioctls are probably wrong here though. Ideally, you would want to
be able to support an SMP guest. This means you need to have two
virtual processors executing in kernel space. If you use ioctls,
it forces you to have two separate threads in userspace. This
would be hard for something like QEMU which is currently single
threaded (and not at all thread safe).
Since we're using the Linux scheduler, we need a task per virtual
cpu anyway, so a thread per vcpu is not a problem.
You miss my point I think. Using ioctls *requires* a thread per-vcpu
in userspace. This is unnecessary since you could simply provide a
char-device based read/write interface. You could then multiplex
events and poll.
Yes, ioctl()s require userspace threads, but that's okay, because
they're free for us, since we need a kernel thread for each vcpu.
On the other hand, a single device model thread polling the vcpus is
guaranteed to be on the wrong physical cpu for half of the time
(assuming 2 cpus and 2 vcpus), requiring IPIs and suspending a vcpu in
order to run.
And your previously proposed solution of having one big lock would do
the same thing except require additional round trips to the kernel :-)
Moreover, you could get clever and use mmap() to expose a ring queue if
you're really concerned about SMP.
Really though, it comes down to one simple thing: blocking ioctl()s are
a real ugly interface.
If for nothing else, you have to be able to run timers in userspace
and interrupt the kernel execution (to signal DMA completion for
instance). Even in the UP case, this gets ugly quickly.
The timers aren't pretty (we use signals), yes. But avoiding the
extra thread is critical for performance IMO.
We've had a lot of problems in QEMU with timers and kqemu. Forcing the
guest to return to userspace to allow periodic timers to run (which may
simply be the VGA refresh which the guest doesn't care about) is at best
a hack. Being able to poll an FD would make this so much nicer...
I've posted some patches on qemu-devel attempting to deal with these
issues (look for threads on optimizing char device performance). None
of them are very pretty.
Regards,
Anthony Liguori
read/write is really just a much cleaner interface for anything that
has blocking semantics.
Ah, but scheduling a vcpu doesn't just block, it consumes the physical
cpu.
All other uses of read() yield the cpu apart from setup and copying of
the data.
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