misused local_irq_disable() in analog.c?

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Dmitry, take a look at analog_cooked_read():

do-while loop there contains local_irq_disable()/local_irq_restore(flags);
which aren't complement.

Should it be

   local_irq_save(flags);
   this = gameport_read(gameport) & port->mask;
   GET_TIME(now);
   local_irq_restore(flags);

?
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