Re: [PATCH 3/5] proc: Remove the hard coded inode numbers.

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On Wed, 06 Sep 2006 10:27:13 -0600
[email protected] (Eric W. Biederman) wrote:

> +static int proc_fill_cache(struct file *filp, void *dirent, filldir_t filldir,
> +	char *name, int len,
> +	instantiate_t instantiate, struct task_struct *task, void *ptr)
> +{
> +	struct dentry *child, *dir = filp->f_dentry;
> +	struct inode *inode;
> +	struct qstr qname;
> +	ino_t ino = 0;
> +	unsigned type = DT_UNKNOWN;
> +
> +	qname.name = name;
> +	qname.len  = len;
> +	qname.hash = full_name_hash(name, len);
> +
> +	child = d_lookup(dir, &qname);
> +	if (!child) {
> +		struct dentry *new;
> +		new = d_alloc(dir, &qname);
> +		if (new) {
> +			child = instantiate(dir->d_inode, new, task, ptr);
> +			if (child)
> +				dput(new);
> +			else
> +				child = new;
> +		}
> +	}
> +	if (!child || IS_ERR(child) || !child->d_inode)
> +		goto end_instantiate;
> +	inode = child->d_inode;
> +	if (inode) {
> +		ino = inode->i_ino;
> +		type = inode->i_mode >> 12;
> +	}
> +	dput(child);
> +end_instantiate:
> +	if (!ino)
> +		ino = find_inode_number(dir, &qname);
> +	if (!ino)
> +		ino = 1;
> +	return filldir(dirent, name, len, filp->f_pos, ino, type);
> +}

The error handling in here looks rather absent.
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