Thanks for pointing out that in most cases there was immediately
preceding code that zeroes out the whole struct using kzalloc() or
memset(.., 0, ..). Sorry that I overlooked that; my mistake. That
takes care of all but one of these. But in the interests of caution,
let me ask about the following one:
Martin Schwidefsky wrote:
>- cdev->id = (struct ccw_device_id) {
>- .cu_type = cdev->private->senseid.cu_type,
>- .cu_model = cdev->private->senseid.cu_model,
>- .dev_type = cdev->private->senseid.dev_type,
>- .dev_model = cdev->private->senseid.dev_model,
>- };
>+ cdev->id.cu_type = cdev->private->senseid.cu_type;
>+ cdev->id.cu_model = cdev->private->senseid.cu_model;
>+ cdev->id.dev_type = cdev->private->senseid.dev_type;
>+ cdev->id.dev_model = cdev->private->senseid.dev_model;
I don't see any obvious place that zeroes out cdev->id.
In particular, it looks like cdev->id.match_flags and .driver_info
are never cleared (i.e., they retain whatever old garbage they had
before). More importantly, if anyone ever adds any more fields to
struct ccw_device_id, then they will also be retain old garbage values,
which is a maintenance pitfall. Is this right, or did I miss something
again?
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