> To nitpick.
> For a 10 bit long word, if the receiver syncs to within 1/8th of the
> middle of a bit-time at the start, you've got 2/8th of a bit-time of
> disagreement possible, before you are likely to get errors, especially
> on limited slew-rate signals. (more modern chips will likely sample faster)
> Or 3/80, or 2.5%. If the other side has made a similar calculation, then
> you should only really rely on 1%.
> 5% is the best possible case - that will in most circumstances cause errors.
You're quite right; 5% assumes perfect signal edges, which you don't
get in practice, especially at high baud rates. Also, you have
frational stop bit tricks from some modems.
Still, as I suggested, half-precision floating point (1 sign, 5 exponent,
10 mantissa) as used for HDR graphics has a relative error range of 1/1024
(0.098%) to 1/2047 (0.049%), and would be an excellent match.
It's not a terribly serious suggestion, as I don't think 134.5 baud
is a serious issue these days, but it does make clear that there's no
difference between 115,200 baud and 115,299 baud.
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