[PATCH 3/3] introduce TASK_DEAD state

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I am not sure about this patch, I am asking Ingo to take a decision.

task_struct->state == EXIT_DEAD is a very special case, to avoid a confusion
it makes sense to introduce a new state, TASK_DEAD, while EXIT_DEAD should
live only in ->exit_state as documented in sched.h.

Note that this state is not visible to user-space, get_task_state() masks
off unsuitable states.

Signed-off-by: Oleg Nesterov <[email protected]>

--- 2.6.18-rc4/include/linux/sched.h~3_rename	2006-08-26 21:28:54.000000000 +0400
+++ 2.6.18-rc4/include/linux/sched.h	2006-08-26 23:03:44.000000000 +0400
@@ -148,6 +148,7 @@ extern unsigned long weighted_cpuload(co
 #define EXIT_DEAD		32
 /* in tsk->state again */
 #define TASK_NONINTERACTIVE	64
+#define TASK_DEAD		128
 
 #define __set_task_state(tsk, state_value)		\
 	do { (tsk)->state = (state_value); } while (0)
--- 2.6.18-rc4/kernel/exit.c~3_rename	2006-08-26 21:46:45.000000000 +0400
+++ 2.6.18-rc4/kernel/exit.c	2006-08-26 22:31:50.000000000 +0400
@@ -955,7 +955,7 @@ fastcall NORET_TYPE void do_exit(long co
 
 	preempt_disable();
 	/* causes final put_task_struct in finish_task_switch(). */
-	tsk->state = EXIT_DEAD;
+	tsk->state = TASK_DEAD;
 
 	schedule();
 	BUG();
--- 2.6.18-rc4/kernel/sched.c~3_rename	2006-08-26 21:56:46.000000000 +0400
+++ 2.6.18-rc4/kernel/sched.c	2006-08-26 22:37:48.000000000 +0400
@@ -1751,10 +1751,10 @@ static inline void finish_task_switch(st
 
 	/*
 	 * A task struct has one reference for the use as "current".
-	 * If a task dies, then it sets EXIT_DEAD in tsk->state and calls
+	 * If a task dies, then it sets TASK_DEAD in tsk->state and calls
 	 * schedule one last time. The schedule call will never return, and
 	 * the scheduled task must drop that reference.
-	 * The test for EXIT_DEAD must occur while the runqueue locks are
+	 * The test for TASK_DEAD must occur while the runqueue locks are
 	 * still held, otherwise prev could be scheduled on another cpu, die
 	 * there before we look at prev->state, and then the reference would
 	 * be dropped twice.
@@ -1765,7 +1765,7 @@ static inline void finish_task_switch(st
 	finish_lock_switch(rq, prev);
 	if (mm)
 		mmdrop(mm);
-	if (unlikely(prev_state == EXIT_DEAD)) {
+	if (unlikely(prev_state == TASK_DEAD)) {
 		/*
 		 * Remove function-return probe instances associated with this
 		 * task and put them back on the free list.
@@ -5116,7 +5116,7 @@ static void migrate_dead(unsigned int de
 	BUG_ON(p->exit_state != EXIT_ZOMBIE && p->exit_state != EXIT_DEAD);
 
 	/* Cannot have done final schedule yet: would have vanished. */
-	BUG_ON(p->state == EXIT_DEAD);
+	BUG_ON(p->state == TASK_DEAD);
 
 	get_task_struct(p);
 
--- 2.6.18-rc4/mm/oom_kill.c~3_rename	2006-08-26 21:34:04.000000000 +0400
+++ 2.6.18-rc4/mm/oom_kill.c	2006-08-26 22:34:35.000000000 +0400
@@ -206,7 +206,7 @@ static struct task_struct *select_bad_pr
 		 */
 		releasing = test_tsk_thread_flag(p, TIF_MEMDIE) ||
 						p->flags & PF_EXITING;
-		if (releasing && (p->state != EXIT_DEAD))
+		if (releasing && (p->state != TASK_DEAD))
 			return ERR_PTR(-1UL);
 		if (p->flags & PF_SWAPOFF)
 			return p;

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