On Wed, 09 Aug 2006 18:22:25 -0700
Mingming Cao <[email protected]> wrote:
> In-kernel and on-disk super block changes to support >32 bit blocks numbers.
>
> +static inline u32 EXT4_RELATIVE_ENCODE(ext4_fsblk_t group_base,
> + ext4_fsblk_t fs_block)
> +{
> + s32 gdp_block;
> +
> + if (fs_block < (1ULL<<32) && group_base < (1ULL<<32))
> + return fs_block;
> +
> + gdp_block = (fs_block - group_base);
> + BUG_ON ((group_base + gdp_block) != fs_block);
> +
> + return gdp_block;
> +}
> +
> +static inline ext4_fsblk_t EXT4_RELATIVE_DECODE(ext4_fsblk_t group_base,
> + u32 gdp_block)
> +{
> + if (group_base >= (1ULL<<32))
> + return group_base + (s32) gdp_block;
> +
> + if ((s32) gdp_block >= 0 && gdp_block < group_base &&
> + group_base + gdp_block >= (1ULL<<32))
> + return group_base + gdp_block;
> +
> + return gdp_block;
> +}
These seem far too large and far too commonly called to be inlined.
>
> +
> +#define EXT4_BLOCKS_COUNT(s) \
> + (ext4_fsblk_t)(((__u64)le32_to_cpu((s)->s_blocks_count_hi) << 32) | \
> + (__u64)le32_to_cpu((s)->s_blocks_count))
> +#define EXT4_BLOCKS_COUNT_SET(s,v) do { \
> + (s)->s_blocks_count = cpu_to_le32((v)); \
> + (s)->s_blocks_count_hi = cpu_to_le32(((__u64)(v)) >> 32); \
> +} while (0)
> +
> +#define EXT4_R_BLOCKS_COUNT(s) \
> + (ext4_fsblk_t)(((__u64)le32_to_cpu((s)->s_r_blocks_count_hi) << 32) | \
> + (__u64)le32_to_cpu((s)->s_r_blocks_count))
> +#define EXT4_R_BLOCKS_COUNT_SET(s,v) do { \
> + (s)->s_r_blocks_count = cpu_to_le32((v)); \
> + (s)->s_r_blocks_count_hi = cpu_to_le32(((__u64)(v)) >> 32); \
> +} while (0)
> +
> +#define EXT4_FREE_BLOCKS_COUNT(s) \
> + (ext4_fsblk_t)(((__u64)le32_to_cpu((s)->s_free_blocks_count_hi) << 32) | \
> + (__u64)le32_to_cpu((s)->s_free_blocks_count))
> +#define EXT4_FREE_BLOCKS_COUNT_SET(s,v) do { \
> + (s)->s_free_blocks_count = cpu_to_le32((v)); \
> + (s)->s_free_blocks_count_hi = cpu_to_le32(((__u64)(v)) >> 32); \
> +} while (0)
Can these not be implemented as C functions?
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