Re: [PATCH] x86: Don't randomize stack unless current->personality permits it

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In-Reply-To: <[email protected]>

On Tue, 18 Jul 2006 08:21:45 +0300. Al Boldi wrote:

> Going one step further,
> with #define arch_stack_align(x) (x)
> all blips/hits/weirdness are gone
> 
> Which means that either arch_stack_align isn't necessary at all, or 
> randomization isn't working as intended.
> 
> Can somebody prove me wrong here?

Your program seems highly sensitive to any changes, e.g. with the
following code, results with and without the commented lines are
different.  (I changed i to 5555555 because my cpu is slower than
yours and changed main() to call it 10 times.)  This on an AMD
Turion64 1.6GHz running an i386 kernel with stock arch_stack_align()
and randomize_va_space == 1.

void fn()
{
        double x = 0.0, y = 0.0;
        long i = 5555555;
//      static int printed = 0;
//
//      if (!printed) {
//              printed++;
//              printf("&x = %p, &y = %p\n", &x, &y);
//      }

        elapsed(1);
        while (i--)
                fn2(&x,&y);
        printf("%4lu ", elapsed(0));
}

$ ./tst.ex
&x = 0xbfb32d90, &y = 0xbfb32d98
  10    6   10   10    6   10    7   10   10   10   10   10   10   10   10   10   10   10   10   10 msec
$ ./tst.ex
   7   10    6    6    6    6   10   10    6    6    6   10   10    6    6    6    6   10    6    6 msec

BTW when compiled with gcc 4.1.1 using -O3 it just prints all zeros,
so I had to use 3.3.3.
-- 
Chuck
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