On Sat, 2006-07-08 at 08:46 -0500, Chase Venters wrote:
> On Saturday 08 July 2006 01:44, trajce nedev wrote:
> > On Sat, 8 Jul 2006, Chase Venters wrote:
> > >Perhaps you should have followed this thread closely before composing your
> > >assault on Linus. We're not talking about "asm volatile". We're talking
> > >about
> > >the "volatile" keyword as applied to variables. 'volatile' as applied to
> > >inline ASM is of course necessary in many cases -- no one is disputing
> > >that.
> >
> > Ok, let's port a spinlock macro that spins instead of context switches
> > instead of using the pthread garbage on IA64 or AMD64:
> >
> > #if ((defined (_M_IA64) || defined (_M_AMD64)) && !defined(NT_INTEREX))
> > #include <windows.h>
> > #pragma intrinsic (_InterlockedExchange)
> >
> > typedef volatile LONG lock_t[1];
> >
> > #define LockInit(v) ((v)[0] = 0)
> > #define LockFree(v) ((v)[0] = 0)
> > #define Unlock(v) ((v)[0] = 0)
> >
> > __forceinline void Lock(volatile LONG *hPtr)
> > {
> > int iValue;
> >
> > for (;;) {
> > iValue = _InterlockedExchange((LPLONG)hPtr, 1);
> > if (iValue == 0)
> > return;
> > while (*hPtr);
> > }
> > }
> >
> > Please show me how I can write this to spinlock without using volatile.
>
> Please show me how that lock is safe without a compiler memory barrier! What's
> to stop your compiler from moving loads and stores across your inlined lock
> code?
>
> When you add the missing compiler memory barrier, the "volatile" classifier
> becomes unnecessary.
>
> Actually, please just read the thread. We've been over this already. It's
> starting to get really old.
Actually it was good that he posted. It just proved Linus's assumption
that those that use volatile usually don't understand exactly what is
going on. I certainly learned a lot in this thread ;)
[ /me goes off to fix some of my broken "volatile" code ... ]
-- Steve
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