Reiser4 generally could use some knobs controlling things like whether
we trickle data slowly and continuously
>
>If you have a lazy write policy, what exactly is gained by intentionally
>delaying writes (beyond a certain size that is necessary to make things
>like dancing trees actually effecient)? If you trickle some data to
>disk, then when memory pressure causes (or an app calls) a big sync,
>then you have less to actually write. What I'm suggesting, now, is not
>a major write policy change, but rather a light process that is limited
>to extremely low resource use (I/O, CPU, etc.). It would take some of
>the edge off of major syncs, and for many (most?) non-server users, it
>could wholly eliminate memory pressure-induced heavy syncs.
>
>--Clay
>
>
>
>
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