Re: [patch] spinlocks: remove 'volatile'

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> 
> __forceinline void Lock(volatile LONG *hPtr)
> {
> 	int iValue;
> 
> 	for (;;) {
> 		iValue = _InterlockedExchange((LPLONG)hPtr, 1);
> 		if (iValue == 0)
> 			return;
> 		while (*hPtr);
> 	}
> }
> 
> Please show me how I can write this to spinlock without using volatile.

this code is broken, at the very minimum that while (*hPtr); needs to be
"while (*hPtr) cpu_relax();" for hardware reasons.
At which point you can drop the volatile entirely without any change.



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