On Fri, Jul 07, 2006 at 10:58:28AM -0400, Alan Stern wrote:
> On Thu, 6 Jul 2006, Paul E. McKenney wrote:
>
> > Is this what the two of you are getting at?
> >
> > #define DEFINE_SRCU_STRUCT(name) \
> > DEFINE_PER_CPU(struct srcu_struct_array, name) = { 0, 0 }; \
> > struct srcu_struct name = { \
> > .completed = 0, \
> > .per_cpu_ref = NULL, \
> > .mutex = __MUTEX_INITIALIZER(name.mutex) \
> > }
>
> Note that this approach won't work when you need to do something like:
>
> struct xyz {
> struct srcu_struct s;
> } the_xyz = {
> .s = /* What goes here? */
> };
Yep, this the same issue leading to my complaint below about not being
able to pass a pointer to the resulting srcu_struct.
> > #define srcu_read_lock(ss) \
> > ({ \
> > if ((ss)->per_cpu_ref != NULL) \
> > srcu_read_lock_dynamic(&ss); \
> > else { \
> > int ret; \
> > \
> > preempt_disable(); \
> > ret = srcu_read_lock_static(&ss, &__get_cpu_var(ss)); \
> > preempt_enable(); \
> > ret; \
> > } \
> > })
> >
> > int srcu_read_lock_dynamic(struct srcu_struct *sp)
> > {
> > int idx;
> >
> > preempt_disable();
> > idx = sp->completed & 0x1;
> > barrier(); /* ensure compiler looks -once- at sp->completed. */
> > per_cpu_ptr(sp->per_cpu_ref, smp_processor_id())->c[idx]++;
> > srcu_barrier(); /* ensure compiler won't misorder critical section. */
> > preempt_enable();
> > return idx;
> > }
> >
> > int srcu_read_lock_static(struct srcu_struct *sp, srcu_struct_array *cp)
> > {
> > int idx;
> >
> > idx = sp->completed & 0x1;
> > barrier(); /* ensure compiler looks -once- at sp->completed. */
> > cp->c[idx]++;
> > srcu_barrier(); /* ensure compiler won't misorder critical section. */
> > return idx;
> > }
> >
> > And similarly for srcu_read_unlock()?
> >
> > I sure hope that there is a better way!!! For one thing, you cannot pass
> > a pointer in to srcu_read_lock(), since __get_cpu_var's name mangling would
> > fail in that case...
>
> No, that's not what we had in mind.
Another approach I looked at was statically allocating a struct
percpu_data, but initializing it seems to be problematic.
So here are the three approaches that seem to have some chance
of working:
1. Your approach of dynamically selecting between the
per_cpu_ptr() and per_cpu() APIs based on a flag
within the structure.
2. Creating a pair of SRCU APIs, reflecting the two
underlying per-CPU APIs (one for staticly allocated
per-CPU variables, the other for dynamically allocated
per-CPU variables).
3. A compile-time translation layer, making use of
two different structure types and a bit of gcc
type comparison. The idea would be to create
a srcu_struct_static and a srcu_struct_dynamic
structure that contained a pointer to the corresponding
per-CPU variable and an srcu_struct, and to have
a set of macros that did a typeof comparison, selecting
the appropriate underlying primitive from the set
of two.
This is essentially #2, but with some cpp/typeof
magic to make it look to the user of SRCU that there
is but one API.
The goal I believe we are trying to attain with SRCU include:
a. Minimal read-side overhead. This goal favors 2 and 3.
(Yes, blocking is so expensive that the extra check is
"in the noise" if we block on the read side -- but I
expect uses where blocking can happen but is extremely
rare.)
b. Minimal API expansion. This goal favors 1 and 3.
c. Simple and straightforward use of well-understood and
timeworn features of gcc. This goal favors 1 and 2.
Based on this breakdown, we have a three-way tie. I tend to pay less
much attention to (c), which would lead me to choose #2.
Thoughts? Other important goals? Better yet, other approaches?
Thanx, Paul
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