Paolo Ornati writes:
> diff --git a/Documentation/block/as-iosched.txt b/Documentation/block/as-iosched.txt
> index 6f47332..ed24cdd 100644
> --- a/Documentation/block/as-iosched.txt
> +++ b/Documentation/block/as-iosched.txt
> @@ -111,7 +111,7 @@ or if the next request in the queue is "
> just completed request, it is dispatched immediately. Otherwise,
> statistics (average think time, average seek distance) on the process
> that submitted the just completed request are examined. If it seems
> -likely that that process will submit another request soon, and that
old version is correct, I think.
> +likely that process will submit another request soon, and that
> request is likely to be near the just completed request, then the IO
> scheduler will stop dispatching more read requests for up time (antic_expire)
> milliseconds, hoping that process will submit a new request near the one
> diff --git a/Documentation/exception.txt b/Documentation/exception.txt
> index 3cb39ad..75aaa6e 100644
> --- a/Documentation/exception.txt
> +++ b/Documentation/exception.txt
> @@ -10,7 +10,7 @@ int verify_area(int type, const void * a
> function (which has since been replaced by access_ok()).
>
> This function verified that the memory area starting at address
> -addr and of size size was accessible for the operation specified
maybe old version is correct.
> +addr and of size was accessible for the operation specified
> in type (read or write). To do this, verify_read had to look up the
> virtual memory area (vma) that contained the address addr. In the
> normal case (correctly working program), this test was successful.
> diff --git a/Documentation/fb/fbcon.txt b/Documentation/fb/fbcon.txt
> index f373df1..4a9739a 100644
> --- a/Documentation/fb/fbcon.txt
> +++ b/Documentation/fb/fbcon.txt
> @@ -150,7 +150,7 @@ C. Boot options
>
> C. Attaching, Detaching and Unloading
>
> -Before going on on how to attach, detach and unload the framebuffer console, an
not sure here, I'm not a native english speaker.
> +Before going on how to attach, detach and unload the framebuffer console, an
> illustration of the dependencies may help.
>
-
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