Re: OpenGL-based framebuffer concepts

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

 



On 5/24/06, Alexander E. Patrakov <[email protected]> wrote:
Now suppose this.

The kernel has to save the video memory contents somewhereto restore it after
pressing Enter. This may swap something out. Whoops, swap is on that failed disk.

Or: lock the memory in advance, to avoid the use of swap. But this is not better
than doing the same thing from a userspace application that shows a pop-up
ballon with the contents of this oops. And it won't be affected by a disk
failure, because it has everything already in memory.

If you have enough video memory, you may use that to save the contents
of the screen.
If you dont, then save it in main memory. if you dont have space
there, then i guess not saving the contents is acceptable.
-
To unsubscribe from this list: send the line "unsubscribe linux-kernel" in
the body of a message to [email protected]
More majordomo info at  http://vger.kernel.org/majordomo-info.html
Please read the FAQ at  http://www.tux.org/lkml/

[Index of Archives]     [Kernel Newbies]     [Netfilter]     [Bugtraq]     [Photo]     [Stuff]     [Gimp]     [Yosemite News]     [MIPS Linux]     [ARM Linux]     [Linux Security]     [Linux RAID]     [Video 4 Linux]     [Linux for the blind]     [Linux Resources]
  Powered by Linux