On Monday 15 May 2006 21:59, Andrew Morton wrote:
> > On Monday 15 May 2006 21:39, Andrew Morton wrote:
> > > Ingo Molnar <[email protected]> wrote:
> > > >
> > > > Nevertheless for hard-to-debug bugs i prefer if they can be reproduced
> > > > and debugged on 32-bit too, because x86_64 debugging is still quite a
> > > > PITA and wastes alot of time: for example it has no support for exact
> > > > kernel stacktraces. Also, the printout of the backtrace is butt-ugly and
> > > > as un-ergonomic to the human eye as it gets
> > >
> > > Yes, I find x86_64 traces significantly harder to follow. And I miss the
> > > display of the length of the functions (do_md_run+1208 instead of
> > > do_md_run+1208/2043). The latter form makes it easier to work out
> > > whereabouts in the function things happened.
> > >
> > > That, plus the mix of hex and decimal numbers..
> > >
> > > > who came up with that
> > > > "two-maybe-one function entries per-line" nonsense? [Whoever did it he
> > > > never had to look at (and make sense of) hundreds of stacktraces in a
> > > > row.]
> > >
> > > Plus they're wide enough to get usefully wordwrapped when someone mails
> > > them to you.
> >
> > Hmm, I didn't realize they were _that_ unpopular. If you got the i386
> > like space wasting backtraces would you guys all switch your development machines
> > to x86-64 ? @)
> >
>
> Developers use serial consoles for such things. (I discovered
> `console=uart,...' yesterday. It works nicely as an earlyprintk on ia64..)
I can also recommend firescope + firewire cards. It's not early
yet, but I hope eventually. But it can work without the target still
being alive and also does on most laptops.
> It's reports-from-the-field which are the problem.
In my experience the biggest problem in the field is that most
of it scrolls away. That is why I tweaked the x86-64 format to be as space
efficient as possible. That's also why the "executive summary" was added.
But Ingo has a point that it usually doesn't help anyways because backtraces
tend to be so overlong now after the code got through 20 callbacks before
it can do something actually useful.
> A lot of these problems can be address by simple cranking up the VGA screen
> resolution, but I discovered that I don't know how to do that - I've always
> used `vga=extended', but that doesn't work on an EFI-booted ia64 box.
>
> Does anyone know what the magic option is to make the vga console use 50
> rows?
I use vga=0x0f07
It's a butt ugly font, but it's the smallest I could find without using
the slow fbcon.
If you can't remember the hex number use vga=ask
-Andi
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