[PATCH-RFC] Improve randomness of hash_long on 64bit.

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I'm still bothered by the poor showing on hash_long on 64bit
on number that differ only in the 3rd or 4th byte (as IP addresses might
on a little-endian host).
I hacked around the problem in net/sunrpc/svcauth_unix.c until this
issue got resolved, but it never did.  So I am pushing again.

The problem is that the bit-spares prime that is close to the
golden ratio isn't really close enough.

I propose 'fixing' it by using hash_u32 on the upper and lower halfs
of a 64bit value.  This is slightly less efficient, but most code would
probably be happy calling hash_u32 anyway.

More comments in the code.

Cc: William Lee Irwin III <[email protected]>
Signed-off-by: Neil Brown <[email protected]>

### Diffstat output
 ./include/linux/hash.h |   69 ++++++++++++++++++++++++++++---------------------
 1 file changed, 40 insertions(+), 29 deletions(-)

diff ./include/linux/hash.h~current~ ./include/linux/hash.h
--- ./include/linux/hash.h~current~	2006-05-09 16:52:57.000000000 +1000
+++ ./include/linux/hash.h	2006-05-09 16:55:37.000000000 +1000
@@ -12,45 +12,56 @@
  * These primes are chosen to be bit-sparse, that is operations on
  * them can use shifts and additions instead of multiplications for
  * machines where multiplications are slow.
+ *
+ * Unfortunately, the closeness to the golden ratio appears to be
+ * more important than the primality:  The bit-sparse 64bit number
+ * provides particularly poor hashing for values that differ in the
+ * third or fourth bytes only (the 0xffff0000 bits), though the 32bit
+ * prime seems to work reasonably well.
+ *
+ * We never actually need anything close to 64bits from this hash function.
+ * The most any caller in the kernel asked for (as at 2.6.16) is 14 bits (pid_hash).
+ * Thus limiting the return to 32bits is safe.  So we hash 64bit
+ * quantities with a double 32bit hash.
+ *
+ * And in many cases, we only really want hash_u32, even on a 64bit arch.
  */
-#if BITS_PER_LONG == 32
 /* 2^31 + 2^29 - 2^25 + 2^22 - 2^19 - 2^16 + 1 */
-#define GOLDEN_RATIO_PRIME 0x9e370001UL
-#elif BITS_PER_LONG == 64
+#define GOLDEN_RATIO_PRIME_32 0x9e370001UL
 /*  2^63 + 2^61 - 2^57 + 2^54 - 2^51 - 2^18 + 1 */
-#define GOLDEN_RATIO_PRIME 0x9e37fffffffc0001UL
-#else
-#error Define GOLDEN_RATIO_PRIME for your wordsize.
-#endif
+#define GOLDEN_RATIO_PRIME_64 0x9e37fffffffc0001UL
 
-static inline unsigned long hash_long(unsigned long val, unsigned int bits)
+static inline u32 hash_u32(u32 val, unsigned int bits)
 {
-	unsigned long hash = val;
+	u32 hash = val;
 
-#if BITS_PER_LONG == 64
-	/*  Sigh, gcc can't optimise this alone like it does for 32 bits. */
-	unsigned long n = hash;
-	n <<= 18;
-	hash -= n;
-	n <<= 33;
-	hash -= n;
-	n <<= 3;
-	hash += n;
-	n <<= 3;
-	hash -= n;
-	n <<= 4;
-	hash += n;
-	n <<= 2;
-	hash += n;
-#else
 	/* On some cpus multiply is faster, on others gcc will do shifts */
-	hash *= GOLDEN_RATIO_PRIME;
-#endif
+	hash *= GOLDEN_RATIO_PRIME_32;
 
 	/* High bits are more random, so use them. */
-	return hash >> (BITS_PER_LONG - bits);
+	return hash >> (32 - bits);
+}
+
+static inline u32 hash_u64(u64 val, unsigned int bits)
+{
+	u32 hi = val >> 32;
+	return hash_u32( hash_u32( (u32)val , 32) ^ hi ,
+			 bits);
+}
+
+#if BITS_PER_LONG == 32
+static inline unsigned long hash_long(unsigned long val, unsigned int bits)
+{
+	return (unsigned long)hash_u32( (u32)val, bits);
+}
+#endif
+#if BITS_PER_LONG == 64
+static inline unsigned long hash_long(unsigned long val, unsigned int bits)
+{
+	return (unsigned long)hash_u64( (u64)val, bits);
 }
-	
+#endif
+
 static inline unsigned long hash_ptr(void *ptr, unsigned int bits)
 {
 	return hash_long((unsigned long)ptr, bits);
-
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