On Tuesday 21 March 2006 07.39, Lanslott Gish wrote:
> On 3/17/06, Lanslott Gish <[email protected]> wrote:
> > On 3/16/06, Daniel Ritz <[email protected]> wrote:
> > that just can't be right. you probably mean
> > + *y = pkt[3] | ((pkt[4] & 0x0F) << 8);
> >
> > otherwise you mask out bits 4-7. but you want to limit it to 12 bits...
> > (btw. no need for the & 0xFF mask since *pkt is char)
> >
> >
> > you are right, sorry for my fault. the truely way is
> >
> > + *x = (pkt[1] & 0xFF) | ((pkt[2] & 0x0F) << 8);
> > + *y = (pkt[3] & 0xFF) | ((pkt[4] & 0x0F) << 8);
> >
> > still need 12 bits( 0x0FFF) and the masks to avoid get negative.
> >
ok, ok, there is a bug. but the mask is still not needed. the
real bug is that pkt is of type char instead of unsigned char.
so a simple cast would be enough:
+ *x = (unsigned char) pkt[1] | ((pkt[2] & 0x0F) << 8);
but i changed the whole thing to unsigned char all over the place.
it's better anyway.
rgds
-daniel
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