Benjamin Herrenschmidt wrote:
>> Quite frankly, I don't think nopfn() is a good interface. It's only usable
>> for one single thing, so trying to claim that it's a generic VM op is
>> really not valid. If (and that's a big if) we need this interface, we
>> should just do it inside mm/memory.c instead of playing games as if it was
>> generic.
>
> Or just use sparsemem and create struct pages for your hw :) we do that
> for SPUs on Cell, works like a charm.
Well then the question is, would it simplify the code using no_pfn in
this case? Hacking up fake struct page entries seems even more of a
hack to me.
Cheers,
Jes
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