On Wed, Feb 22, 2006 at 05:59:42PM +0100, christoph wrote:
> On Wed, Feb 22, 2006 at 08:58:30AM -0800, Badari Pulavarty wrote:
> > Thanks. Only current issue Nathan raised is, he wants to see
> > b_size change to u64 [size_t] (instead of u32) to support
> > really-huge-IO requests.
And also to not go backwards on what the current DIO mapping
interface provides us.
> Does this sound reasonable to you ?
>
> I know that we didn't want to increase b_size at some point because
> of concerns about the number of objects fitting into a page in the
There's four extra bytes on an 88 byte structure (with sector_t
CONFIG'd at 64 bits) - so, yes, there'll be a small decrease in
the number that fit in a page on 64 bit platforms. Perhaps its
not worth it, but it would be good to sort out these pesky size
mismatches cos they introduce very subtle bugs.
> slab allocator. If the same number of bigger heads fit into the
> same page I see no problems with the increase.
Heh, bigger heads. Well, the same number fit in the page for 32
bit platforms, does that count?
Taking a quick look at the struct definition, theres some oddities
crept in since the 2.4 version - looks like sct had arranged the
fields in nice 32-bit-platform-cache-aligned groups, with several
cache-alignment related comments, some of which now remain and make
very little sense on their own (& with the now-incorrect grouping).
Anyway, here's a patch Badari - I reckon its worth it, but then I
am a bit biased (as its likely only XFS is going to be seeing this
size of I/O for some time, and as someone who has hunted down some
of these size mismatch bugs...)
cheers.
--
Nathan
Increase the size of the buffer_head b_size field for 64 bit
platforms. Update some old and moldy comments in and around
the structure as well.
The b_size increase allows us to perform larger mappings and
allocations for large I/O requests from userspace, which tie
in with other changes allowing the get_block_t() interface to
map multiple blocks at once.
Signed-off-by: Nathan Scott <[email protected]>
--- a/include/linux/buffer_head.h
+++ b/include/linux/buffer_head.h
@@ -46,20 +46,25 @@ struct address_space;
typedef void (bh_end_io_t)(struct buffer_head *bh, int uptodate);
/*
- * Keep related fields in common cachelines. The most commonly accessed
- * field (b_state) goes at the start so the compiler does not generate
- * indexed addressing for it.
+ * Historically, a buffer_head was used to map a single block
+ * within a page, and of course as the unit of I/O through the
+ * filesystem and block layers. Nowadays the basic I/O unit
+ * is the bio, and buffer_heads are used for extracting block
+ * mappings (via a get_block_t call), for tracking state within
+ * a page (via a page_mapping) and for wrapping bio submission
+ * for backward compatibility reasons (e.g. submit_bh). There
+ * may be one or two other uses too (I used it for drying the
+ * dishes the other night when I couldn't find a tea towel...).
*/
struct buffer_head {
- /* First cache line: */
unsigned long b_state; /* buffer state bitmap (see above) */
struct buffer_head *b_this_page;/* circular list of page's buffers */
struct page *b_page; /* the page this bh is mapped to */
- atomic_t b_count; /* users using this block */
- u32 b_size; /* block size */
+ atomic_t b_count; /* users using this buffer_head */
- sector_t b_blocknr; /* block number */
- char *b_data; /* pointer to data block */
+ size_t b_size; /* size of mapping */
+ sector_t b_blocknr; /* start block number */
+ char *b_data; /* pointer to data within the page */
struct block_device *b_bdev;
bh_end_io_t *b_end_io; /* I/O completion */
-
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