On Wednesday 22 February 2006 09:38, Rafael J. Wysocki wrote: > On Tuesday 21 February 2006 22:00, Nigel Cunningham wrote: > > On Wednesday 22 February 2006 06:40, Rafael J. Wysocki wrote: > > > On Tuesday 21 February 2006 05:19, Dmitry Torokhov wrote: > > > > On Monday 20 February 2006 21:57, Nigel Cunningham wrote: > > > > > For the record, my thinking went: swsusp uses n (12?) bytes of meta > > > > > data for every page you save, where as using bitmaps makes that > > > > > much closer to a constant value (a small variable amount for > > > > > recording where the image will be stored in extents). 12 bytes per > > > > > page is 3MB/1GB. If swsusp was to add support for multiple swap > > > > > partitions or writing to files, those requirements might be closer > > > > > to 5MB/GB. > > > > > > > > 5MB/GB amounts to 0.5% overhead, I don't think you should be > > > > concerned here. Much more important IMHO is that IIRC swsusp requires > > > > to be able to free 1/2 of the physical memory whuch is hard on low > > > > memory boxes. > > > > > > I see another point in using bitmaps: we could avoid modifying page > > > flags and use bitmaps to store all of the temporary information. I > > > thought about it for some time and I think it's doable. > > > > It is doable - I'm doing it now, but am thinking about reverting part of > > the code to use pbes again. If you're going to look at using bitmaps in > > place of pbes, me changing would be a waste of time. Do you want me to > > hold off for a while? (I'll happily do that, as I have far more than > > enough to keep me occupied at the moment anyway). > > Well, I'd say so. :-) Ok. > Frankly, I didn't think of dropping PBEs right now, but in the long run > that's worth considering, IMO. The advantage of PBEs is that they are easy > to handle in the assembly parts, but apart from this they are a bit > wasteful (not very much, though). Fully agree. That's why I've sought to keep the copying in c - it makes it simpler to read and maintain (although at the expense of a little bit of ugliness with that if in the stack page allocation or (old way) working hard to make the C not use stack). > The fact that we use page flags to store some suspend/resume-related > information is a big disadvantage in my view, and I'd like to get rid of > that in the future. In principle we could use a bitmap, or rather two of > them, to store the same information independently of the page flags, and if > we use bitmaps for this purpose, we can use them also instead of PBEs. If you use the 'dynamically allocated pageflags' code (sure, pick a better name if you want), these changes will be pretty trivial - you can #define macros that could make the transition just a matter of switching PageNosave (eg) to PageSomethingElse. (Ditto for setting and clearing flags). > At this point I'd have to look at your snapshot-related code and see if > it's suitable for snapshot.c (in -mm now) somehow. If you could point > me to the specific parts of the suspend2 patch where this code is, I'd be > grateful. Sure. The bulk is in kernel/power/atomic_copy.c. Arch specific routines are include/asm-<arch>/suspend2.h. Regards, Nigel > Greetings, > Rafael
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