Hi Sam! Folks!
recently had the idea to utilize cpp or sparse to
do some automated #include checking, and I came up
with the following proof of concept:
I just replaced the sparse binary by the following
script (basically hijacking the make C=1 system)
it would allow kernel developers to easily identify
duplicate includes, which in turn, might reduce
dependancies and thus build time ...
----------------
#!/bin/bash
while [ $# -gt 1 ]; do
case $1 in
-D*) DEF="$DEF $1";;
-W*) ;;
*) OPT="$OPT $1";;
esac
shift
done
# ( $CPP $DEF -H -dI $OPT $1 1>&2 ) 2>&1 | grep "^[#.]"
$CPP $DEF -H $OPT $1 2>&1 >/dev/null | gawk -vFILE="$1" '
BEGIN { I[0]=FILE; }
/^[.]+/ { D=length($1);
for (i=0; i<D; i++)
C[i,$2]++;
I[D]=$2;
for (i=0; i<D; i++)
M[i,$2]=I[i];
if (C[D-1,$2]>1) {
printf "··· %s in %s ",$2,I[D-1];
for (i=D; M[i,$2]; i++)
printf "%c%s", (i==D)?"[":"·", M[i,$2];
printf (i>D) ? "]\n" :
((X[D,$2]==I[D-1]) ? "(dup)\n" : "\n");
}
X[D,$2]=I[D-1];
}
' 1>&2
true
----------------
of course, most of it would not be required if
there was support in the kernel build system,
and, if there is any preference for perl over
bash/gawk it could be easily rewritten ...
please let me know what you think of this and if
you could imagine adding something similar to the
build system
TIA,
Herbert
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