[PATCH] Fix uevent buffer overflow in input layer
The buffer used for kobject uevent is too small for some of the events generated
by the input layer. Bump it to 2k.
Signed-off-by: Benjamin Herrenschmidt <[email protected]>
Signed-off-by: Greg Kroah-Hartman <[email protected]>
---
commit d87499ed1a3ba0f6dbcff8d91c96ef132c115d08
tree 5baebb0e2b8b821940acc943227b18782c342bac
parent 9c1da3cb46316e40bac766ce45556dc4fd8df3ca
author Benjamin Herrenschmidt <[email protected]> Wed, 25 Jan 2006 10:21:32 +1100
committer Greg Kroah-Hartman <[email protected]> Mon, 06 Feb 2006 12:17:18 -0800
lib/kobject_uevent.c | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/lib/kobject_uevent.c b/lib/kobject_uevent.c
index f56e27a..1b1985c 100644
--- a/lib/kobject_uevent.c
+++ b/lib/kobject_uevent.c
@@ -22,7 +22,7 @@
#include <linux/kobject.h>
#include <net/sock.h>
-#define BUFFER_SIZE 1024 /* buffer for the variables */
+#define BUFFER_SIZE 2048 /* buffer for the variables */
#define NUM_ENVP 32 /* number of env pointers */
#if defined(CONFIG_HOTPLUG) && defined(CONFIG_NET)
-
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