[PATCH] kobject_add() must have a valid name in order to succeed.

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[PATCH] kobject_add() must have a valid name in order to succeed.

So we might as well check to verify this, and let the user know that
something is wrong if they didn't do it correctly, instead of oopsing
later on in kobject_get_name() or somewhere else.

Signed-off-by: Greg Kroah-Hartman <[email protected]>

---
commit c171fef5c8566cf5f57877e7832fa696ecdf5228
tree c599efed9172ce2f31835d4df01936063fad3a77
parent e3f749c4af69c4344d89f11e2293e3790eb4eaca
author Greg Kroah-Hartman <[email protected]> Fri, 20 Jan 2006 14:08:59 -0800
committer Greg Kroah-Hartman <[email protected]> Mon, 06 Feb 2006 12:17:17 -0800

 lib/kobject.c |    5 +++++
 1 files changed, 5 insertions(+), 0 deletions(-)

diff --git a/lib/kobject.c b/lib/kobject.c
index 7a0e680..fe4ae36 100644
--- a/lib/kobject.c
+++ b/lib/kobject.c
@@ -162,6 +162,11 @@ int kobject_add(struct kobject * kobj)
 		return -ENOENT;
 	if (!kobj->k_name)
 		kobj->k_name = kobj->name;
+	if (!kobj->k_name) {
+		pr_debug("kobject attempted to be registered with no name!\n");
+		WARN_ON(1);
+		return -EINVAL;
+	}
 	parent = kobject_get(kobj->parent);
 
 	pr_debug("kobject %s: registering. parent: %s, set: %s\n",

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