Linus Torvalds wrote:
> If enough interesting content is licensed that way, DRM eventually becomes
> marginalized. Yes, it takes decades, but that's really no different at all
> from how the GPL works. The GPL has taken decades, and it hasn't
> "marginalized" commercial proprietary software yet, but it's gotten to the
> point where fewer people at least _worry_ about it.
...
> The GPL already requires source code (ie non-protected content). So the
> GPL already _does_ have an anti-DRM clause as far as the _software_ is
> concerned. If you want to fight DRM on non-software fronts, you need to
> create non-software content, and fight it _there_.
>
> I realize that programmers are bad at content creation. So many
> programmers feel that they can't fight DRM that way. Tough. Spread the
> word instead. Don't try to fight DRM the wrong way.
Bullseye.
It dawned on me after sending earlier emails that I should've mentioned the
responsibility of content creators, but I'm glad I didn't, you've summed
it up quite eloquently.
Karim
--
President / Opersys Inc.
Embedded Linux Training and Expertise
www.opersys.com / 1.866.677.4546
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