Input: sidewinder - handle errors from input_register_device()
Also set .owner in driver structure so we'll have a link between
module and driver in sysfs.
Signed-off-by: Dmitry Torokhov <[email protected]>
---
drivers/input/joystick/sidewinder.c | 8 ++++++--
1 files changed, 6 insertions(+), 2 deletions(-)
Index: work/drivers/input/joystick/sidewinder.c
===================================================================
--- work.orig/drivers/input/joystick/sidewinder.c
+++ work/drivers/input/joystick/sidewinder.c
@@ -771,12 +771,15 @@ static int sw_connect(struct gameport *g
dbg("%s%s [%d-bit id %d data %d]\n", sw->name, comment, m, l, k);
- input_register_device(sw->dev[i]);
+ err = input_register_device(sw->dev[i]);
+ if (err)
+ goto fail4;
}
return 0;
- fail3: while (--i >= 0)
+ fail4: input_free_device(sw->dev[i]);
+ fail3: while (--i >= 0)
input_unregister_device(sw->dev[i]);
fail2: gameport_close(gameport);
fail1: gameport_set_drvdata(gameport, NULL);
@@ -801,6 +804,7 @@ static void sw_disconnect(struct gamepor
static struct gameport_driver sw_drv = {
.driver = {
.name = "sidewinder",
+ .owner = THIS_MODULE,
},
.description = DRIVER_DESC,
.connect = sw_connect,
-
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