Re: [patch] kobject: don't oops on null kobject.name

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Greg KH <[email protected]> wrote:
>
> > 
> > I'd have thought that we'd want the test right at the start of
> > kobject_add() - fail it if ->name is zero.  I don't know if that'd work for
> > all callers, but kobject_add() does play around with the ->name field and
> > will go oops if ->name==NULL and debugging is enabled.
> 
> Something like this instead?

I think so.

>   (warning, untested...)

Ship it!

> I'll try it out in a reboot cycle...
> 
> --- gregkh-2.6.orig/lib/kobject.c	2006-01-13 09:15:18.000000000 -0800
> +++ gregkh-2.6/lib/kobject.c	2006-01-13 14:54:40.000000000 -0800
> @@ -164,6 +164,11 @@ int kobject_add(struct kobject * kobj)
>  		return -ENOENT;
>  	if (!kobj->k_name)
>  		kobj->k_name = kobj->name;
> +	if (!kobj->k_name) {
> +		pr_debug("kobject attempted to be registered with no name!\n");
> +		WARN_ON(1);
> +		return -EINVAL;
> +	}
>  	parent = kobject_get(kobj->parent);
>  
>  	pr_debug("kobject %s: registering. parent: %s, set: %s\n",

It might be worth emitting the warning and then proceeding rather than
failing - minimise potential disruption.  I guess we'll see...
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