Mel Gorman wrote:
Hi Andrew,
This patch is divided into two parts and addresses a bug in how zone
fallback lists are calculated and how __GFP_* zone modifiers are mapped to
their equivilant ZONE_* type. It applies to 2.6.15-mm3 and has been tested
on x86 and ppc64. It has been reported by Yasunori Goto that it boots on
ia64. Details as follows;
build_zonelists() attempts to be smart, and uses highest_zone() so that it
doesn't attempt to call build_zonelists_node() for empty zones. However,
build_zonelists_node() is smart enough to do the right thing by itself and
build_zonelists() already has the zone index that highest_zone() is meant
to provide. So, remove the unnecessary function highest_zone().
The helper function gfp_zone() assumes that the bits used in the zone modifier
of a GFP flag maps directory on to their ZONE_* equivalent and just applies a
mask. However, the bits do not map directly and the wrong fallback lists can
be used. If unluckly, the system can go OOM when plenty of suitable memory
is available. This patch redefines the __GFP_ zone modifier flags to allow
a simple mapping to their equivilant ZONE_ type.
What's the exact failure case? Afaik, we loop though all the
GFP_ZONETYPES, building the appropriate zone lists at 0 -
GFP_ZONETYPES-1 indexes. So the direct GFP -> ZONE mapping should do the
right thing.
--Mika
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